Personal perks
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Each Phoenix Project operative has 3 random Personal perks. They can be at any level. List of perks:
Picture | Name | Description |
---|---|---|
Biochemist | All attacks that damage a target also inflict 1 virus damage (per bullet) | |
Bombardier | Gain mounted weapon proficiency with +20% range and +10% damage | |
Cautious | 20% bonus accuracy and -10% damage dealt | |
Close quarters specialist | Gain shotgun proficiency with +20% accuracy and melee weapon proficiency with +20% damage | |
Farsighted | Additional +2 to willpower and 10 perception | |
Healer | 30% bonus healing and +2 willpower | |
Quarterback | 25% bonus grenades range and +2 speed | |
Reckless | 10% bonus damage dealt and -10% accuracy | |
Resourceful | 25% bonus carry weight and +2 strength | |
Self defense specialist | Gain PDW and handgun proficiency with +10% damage, +10% accuracy and +10 tiles hearing range | |
Sniperist | Gain sniper rifle proficiency with +25% damage and -4 willpower | |
Strongman | Gain heavy weapons proficiency with +20% accuracy and -15 perception, +2 strength | |
Thief | 25% bonus stealth and +1 speed | |
Trooper | Gain assault rifle proficiency with +10% damage and +20% accuracy |
Picture | Name | Description | Used by |
---|---|---|---|
Expert Heavy Weapons | Additional +20% Damage when using Heavy weapons | Abdon Tusk from The Man Who Would Be Pirate King special misson |