Base Game
All vehicles have 30 Perception, 0% Stealth, and take 3 slots in the aircraft. Capacity means how many soldiers can be carried inside the vehicle. Vehicles cannot be reloaded during a tactical mission. Vehicles can be repaired in Vehicle Bay facility.
You can access the inventory of a vehicle by opening the inventory of an operative inside it. This is very useful on scavenging ops and raids, as vehicles have unlimited inventory and carrying capacity.
It doesn't cost any Action Points to enter a vehicle, but it costs 2 Action Points to exit it. This is enough for the operative to get out, attack an enemy, and get back into the vehicle.
Disciples of Anu do not have vehicles. They have Mutogs instead.
Kaos Engines DLC
Full info about this DLC is here: Kaos Engines
Kaos Buggy
Kaos Buggy stats and its comparison to other vehicles. One advantage of Kaos Buggy that is not captured in this table is that it has 2 weapons (other vehicles have one weapon). Kaos Buggy cannot be manufactured, it can be only bought from Kaos Marketplace.
Vehicle Equipment
Scarab Weapons
Picture |
Name |
Description |
|
Damage |
Shred |
Burst |
Effective range |
Special |
AP |
Ammo capacity |
Weight
|
|
Gemini V
|
Phoenix Scarab Missile Turret
|
|
Blast 80
|
20
|
2
|
40
|
Blast Radius 3.5
|
3
|
8
|
7
|
|
Taurus II
|
Phoenix Scarab Heavy Turret
|
|
350
|
30
|
single shot
|
17
|
Shock 350
|
3
|
4
|
7
|
|
Scorpio VII
|
Phoenix Scarab Missile Turret
|
|
Blast 120
|
20
|
2
|
45
|
Blast Radius 5.5
|
3
|
8
|
7
|
Scarab Hulls
Picture |
Name |
Description |
|
Inventory slots |
Armor |
Special
|
|
Reinforced Cargo Racks
|
Phoenix Scarab Hull Upgrade
|
|
+6
|
|
|
|
Carbon Fiber Plating
|
Phoenix Scarab Hull Upgrade
|
|
|
20
|
Reduces effect of Acid Damage by half
|
Scarab Engines
Picture |
Name |
Description |
|
Special |
Speed
|
|
Advanced Engine Mapping Module
|
Phoenix Scarab Engine Upgrade
|
|
|
+6
|
|
Reinforced Caterpillar Tracks
|
Phoenix Scarab Engine Upgrade
|
|
Allows the Scarab to run over Worms, Mindfraggers and Myrmiddons
|
-6
|
Running over Worms and Myrmidons activate their respective explosion type.
Armadillo Weapons
Picture |
Name |
Description |
|
Damage |
Shred |
Burst |
Effective range |
Special |
AP |
Ammo capacity |
Weight
|
|
Hailstorm GT
|
New Jericho Armadillo Gauss Turret
|
|
40
|
5
|
8
|
13
|
|
2
|
64
|
5
|
|
Mephistopheles FT
|
New Jericho Armadillo Flame Thrower
|
|
80
|
|
single shot
|
12
|
Blast Radius 3, Fire 40
|
2
|
4
|
5
|
|
Purgatory GL
|
New Jericho Armadillo Grenade Launcher
|
|
Blast 20
|
5
|
single shot
|
40
|
Blast Radius 3.5, Fire 40
|
2
|
4
|
5
|
Armadillo Hulls
Picture |
Name |
Description |
|
Special |
Inventory slots |
Armor
|
|
Reinforced Plating
|
New Jericho Armadillo Hull Upgrade
|
|
Reduces effect of Piercing Damage by half
|
|
|
|
Lightweight Alloy Plating
|
New Jericho Armadillo Hull Upgrade
|
|
|
+3
|
-10
|
Armadillo Engines
Picture |
Name |
Description |
|
Speed
|
|
Armadillo Supercharger Technology
|
New Jericho Armadillo Engine Upgrade
|
|
+7
|
|
Bi-Turbo Engine Upgrade
|
New Jericho Armadillo Engine Upgrade
|
|
+14
|
Aspida Weapons
Picture |
Name |
Description |
|
Damage |
Burst |
Effective range |
Special |
AP |
Ammo capacity |
Weight
|
|
TECH ARM
|
Synedrion Aspida Tech Arm
|
|
10
|
2
|
1
|
Piercing 50, Paralysis 20, Full restore ability
|
2
|
12
|
7
|
|
Apollo LT
|
Synedrion Aspida Laser Cannon
|
|
120
|
2
|
82
|
|
2
|
12
|
7
|
|
Themis NT
|
Synedrion Aspida Neural Turret
|
|
10
|
4
|
45
|
Piercing 60, Paralysis 20
|
2
|
16
|
7
|
Aspida Hulls
Picture |
Name |
Description |
|
Special
|
|
Improved Chassis
|
Synedrion Aspida Hull Upgrade
|
|
+ 1 Seat
|
|
Psychic Jammer
|
Synedrion Aspida Hull Upgrade
|
|
Grants mind control immunity to nearby allies
|
Aspida Engines
Picture |
Name |
Description |
|
Special
|
|
Hybrid Engine Technology
|
Synedrion Aspida Engine Upgrade
|
|
Dash - Move up to half your movement range. Limited to 2 uses per turn.
|
|
Experimental Thrusters Technology
|
Synedrion Aspida Engine Upgrade
|
|
Leap - Leap to target location within 10 tiles
|
Kaos Buggy Weapons
Kaos Buggy has two weapons in one. One of these weapons is always minigun that is the same for all three weapons. The other weapons varies. During combat player can choose which weapon he wants to use.
Picture |
Name |
Description |
|
Damage |
Shred |
Burst |
Effective range |
Special |
AP |
Ammo capacity |
Weight
|
|
The Vishnu Gun (Minigun)
|
Kaos Buggy Combined Turret
|
|
50
|
10
|
8
|
13
|
|
2
|
64
|
7
|
The Vishnu Gun
|
Blast 80
|
10
|
single shot
|
40
|
Blast Radius 3.5
|
3
|
8
|
7
|
|
The Screamer (minigun)
|
Kaos Buggy Sonic Turret
|
|
50
|
10
|
8
|
13
|
|
2
|
64
|
7
|
The Screamer
|
Blast 80
|
|
single shot
|
20
|
Blast Radius 3.5 Sonic 20
|
2
|
4
|
7
|
|
The Fullstop (minigun)
|
Kaos Buggy Goo Turret
|
|
50
|
10
|
8
|
13
|
|
2
|
64
|
7
|
The Fullstop
|
|
|
single shot
|
25
|
Goo 1
|
2
|
|
7
|
Kaos Buggy Hulls
Picture |
Name |
Description |
|
Special |
Armor
|
|
Revised Armor Plating
|
Kaos Buggy Hull Upgrade
|
|
Blast Resistance - reduces effect of Blast Damage by half
|
30
|
|
Spiked Armor Plating
|
Kaos Buggy Hull Upgrade
|
|
Spiked Armor - Deals Piercing Damage to the attacker when suffering Melee or Bash attacks
|
30
|
Kaos Buggy Engines
Picture |
Name |
Description |
|
Special |
Armor |
Speed
|
|
Experimental Exhaust System
|
Kaos Buggy Engine Upgrade
|
|
|
|
+5
|
|
Jet Boosters
|
Kaos Buggy Engine Upgrade
|
|
Ammo capacity 350
|
30
|
+11
|